Aug 26, 2007, 11:11 PM // 23:11
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#1
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Krytan Explorer
Join Date: Apr 2007
Location: Denmark
Guild: Dragonslayers Of The [Mist]
Profession: W/Mo
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GW:EN to easy
Isn't the exspansion a bit to easy, when you can complete all what is avaible at the sneak peek with hero's and henches within 36 hours?
I defently hope that the rest will be more of a challenge.
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Aug 26, 2007, 11:14 PM // 23:14
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#2
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Play much? (yes it's rhetorical).
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Aug 26, 2007, 11:43 PM // 23:43
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#3
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Frost Gate Guardian
Join Date: Apr 2007
Location: Englandshire, England.
Guild: The International Association of Mending Wammos
Profession: R/
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I didn't exactly play 36 hours (I mean, Jesus), but yes, I did find it mostly boringly easy. But everywhere in normal mode PvE could always be "C-Space" steamrolled with cookie-cutter heroes/henchies, with the odd broadhead arrow on that nasty caster. Yeah, it's a touch harder than Prophecies/Factions/Nightfall, but the ability to bring along a third SF hero now tends to negate the difference...:P
That said, countdown to a colossal "Get a life"-themed flamefest.
3...
2...
1...
Last edited by Kinn; Aug 26, 2007 at 11:57 PM // 23:57..
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Aug 26, 2007, 11:46 PM // 23:46
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#4
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Ascalonian Squire
Join Date: Aug 2007
Guild: Syko Killers [SYKO]
Profession: R/
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Quote:
Originally Posted by Kinn
Countdown to a colossal "Get a life"-themed flamefest.
3...
2...
1...
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haha^
@ OP-I'm glad it isn't hard, I hate having to try over and over again to achieve one thing. The dungeons are somewhat hard for me, but I mean, it's not like there FoW/UW, they need to be a LITTLE bit easier for the casual players. Frankly I'm glad it isn't hard.
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Aug 26, 2007, 11:50 PM // 23:50
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#5
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Iinvisi
haha^
@ OP-I'm glad it isn't hard, I hate having to try over and over again to achieve one thing. The dungeons are somewhat hard for me, but I mean, it's not like there FoW/UW, they need to be a LITTLE bit easier for the casual players. Frankly I'm glad it isn't hard.
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Yea I know what you mean. One thing I HATED with DoA was that EVERYONE had to play some sort of build based on the single team build that could beat it (Y'know... stoneflesh tank, bonder, 3 nukers, 1 HB etc), so that kinda sucked. Dungeons give great rewards and you don't need to play a specific build to beat them. Also, many people are disappointed that there are rez shrines in the dungeons... which helps people who wipe. I myself... enjoy it because I'd rather not go through 5 levels and then die. And +, those shrines are also giving you the dwarven hunt to get points.
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Aug 26, 2007, 11:57 PM // 23:57
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#6
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Ascalonian Squire
Join Date: Aug 2007
Guild: Syko Killers [SYKO]
Profession: R/
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Quote:
Originally Posted by Sasuke The Betrayer
Yea I know what you mean. One thing I HATED with DoA was that EVERYONE had to play some sort of build based on the single team build that could beat it (Y'know... stoneflesh tank, bonder, 3 nukers, 1 HB etc), so that kinda sucked. Dungeons give great rewards and you don't need to play a specific build to beat them. Also, many people are disappointed that there are rez shrines in the dungeons... which helps people who wipe. I myself... enjoy it because I'd rather not go through 5 levels and then die. And +, those shrines are also giving you the dwarven hunt to get points.
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I love whoever thought of rez shrines at A-net.
P.S.-On my 3rd dungeon, I encounted a puzzle-like thingy(had to find something to unlock a door), and one door I opened I ran in and found Ooze's multiplying O.O Needless to say that rocked, but I must say my heros/henchys alwasy get pwned by the traps, I think there should be a better way to avoid them, I tried to run past like 4 and got owned >>
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Aug 27, 2007, 12:02 AM // 00:02
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#7
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Frost Gate Guardian
Join Date: Apr 2007
Profession: D/W
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Easy? EASY?! Yeah, I'm not the richest player. Hell, I'm not even the BEST player, but I've only been able to use Henchies and heros thus far, and I get to 60% DP about.. 40% of the time, and end up having to restart from a town half the time to get rid of the DP. (I'm a casual player that idles a lot to talk to friends, so I've done maybe... 1/3 of the preview? ~_~ maybe a bit more?)
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Aug 27, 2007, 12:07 AM // 00:07
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#8
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noobalicious
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doa too hard. gwen too easy
jeez, will you people have anything not to complain about?
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Aug 27, 2007, 12:16 AM // 00:16
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#9
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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I think that the difficulty level is appropriate =D
I love it
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Aug 27, 2007, 12:21 AM // 00:21
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#10
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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dont speak to soon, im not supprised if we hear a few moans about the destroyers.
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Aug 27, 2007, 12:23 AM // 00:23
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#11
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Nix Guild (NG)
Profession: N/E
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Quote:
Originally Posted by Molock
I think that the difficulty level is appropriate =D
I love it
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Yup.It was fine for me.I love how people talk smack at forums.You can say anything you want and it dont mean jack.I beat the whole game in 10 minutes.
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Aug 27, 2007, 12:24 AM // 00:24
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#12
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Desert Nomad
Join Date: Nov 2006
Location: Garden City, Idaho
Guild: The Order of Relumination (TOoR)
Profession: R/
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I found it enjoyable. And, fun is nice.
I didn't play blind folded with one hand behind my back, so maybe I don't appreciate the frustration of overly difficult things as well as some folks.
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Aug 27, 2007, 12:30 AM // 00:30
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#13
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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what did you want? lvl 70 WoW content?
Sorry, thats a few doors down on the right
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Aug 27, 2007, 12:36 AM // 00:36
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#14
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Ascalonian Squire
Join Date: Aug 2007
Guild: ROTK
Profession: Mo/Me
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Overall, I found GW:EN too easy, a few points a lil challenging.
Hopefully we'll have HM option on release.
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Aug 27, 2007, 03:04 AM // 03:04
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#15
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Remember, this is only the Shiverpeaks region and probably only half of it. Once players get to the mainland, it'll get harder.
I'm glad that there's no baby-spots in this one. So annoying when i had to pwn little baby monsters for a little reward. Now u face LvL28 Yetis with so much health and armor, it's like taking down a testosterone-induced elephant...
I like it, and it shows that Anet is gathering build info to counter the PvE metagame(Frigid Armor, Guilt, more Daze, Maelstroms every corner, Frozen Soil>Quicksand>QZ>Winter, Interrupts up the ass, and the white rabbit of Doom...)
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Aug 27, 2007, 03:17 AM // 03:17
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#16
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Grotto Attendant
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The only thing that's too easy is those stupid centaurs on the surface. Once you get into the dungeons the difficulty level is about right for what are supposed to be the the "early" sections of the game.
Heck, there's some things that I would classify as "too hard for hench."
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Aug 27, 2007, 03:20 AM // 03:20
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#17
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Heck, there's some things that I would classify as "too hard for hench."
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I didn't find anything that couldn't be done with heroes and henchies.
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Aug 27, 2007, 04:06 AM // 04:06
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#18
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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I love the difficulty level. Atleast from what we have seen. If its wtfowned like DoA where monsters hit for 500+ damage a hit, then I will complain.
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Aug 27, 2007, 04:25 AM // 04:25
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#19
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Difficulty? Fair, considering what Factions and Nightfall has taught us. The only annoyance I've had was the centaur mobs ALL having Trample (and Destroyer Tremors having Tremor, but you only have to face one at a time).
Knockdowns for 4 seconds is not fun. It does encourage bringing interrupts/Ward of Stability though, which is good.
Luckily, henchmen got a huge upgrade in skill bars, so I can't really complain about the slight increase in power foes have. Our hero/hench parties got a bigger increase than they did.
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Aug 27, 2007, 04:27 AM // 04:27
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#20
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Hall Hero
Join Date: Aug 2005
Profession: E/
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I wouldn't complain now. You still have like ~75%-90% of the expansion still to do.
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